Aka. people from Wild Arms with some relation to the Guardians
CeciliaFrom game: Wild Arms
Name: Cecilia Lynne Adlehyde
Cecilia is also a Crest Sorceress. In Filgaia, sorcerers use magic by combining two elements to a "crest" to create magical spells. (Think Marron from Bakuretsu Hunters.) For example, a water and a water element create the spell "Freeze," while a water and an air element create the spell "Heal." There are also two kinds of magic - white magic, and black magic. As their names suggests, they have defensive properties or offensive properties respectically. During the game, you will discover a higher kind of Crest sorcerery that allows Cecilia to use much better spells, although they have far higher MP costs. Speaking of which, everytime Cecilia uses a spell, it takes away a certain amount of her MP depending on the spell. For instance, the spell "Heal" takes 3 MP, while the spell "Hi-Flame" takes 12.
Name: Tim Rhymeless
Tim's Zoa Magic works thus: If Tim has a certain Medium equipped, he can learn certain spells from it. However, a spell requires him to kill a certain number of monsters in order to learn it. Any monster Tim kills reduces the required amount of kills for the Medium he's equipped with. For example, if he has Fengalon equipped and kills 5 monsters, while the requirement for Sonic Claw is 9, then it would only take 4 more monsters to learn the Sonic Claw ability. If Tim already knows the weakest spell of that Guardian, the kills go to the next-strongest spell. All Guardians have two abilities Tim can learn except for the three Guardian Lords, Raftina, Zephyr, and Justine, and, of course, Lucied, whom you never get a Medium for. Also, you can only summon the Guardians while Tim (or, more specifically, Pooka) is in your party, because Pooka combines with the Medium to give the Guardian a physical form that can damage enemies or heal allies. If Tim and Pooka are not fighting in your party, you cannot summon the Guardians. (Kanon and Mariabelle [Marivel] can't summon Guardians anyway.) There is some confusion about Tim being able to summon the Guardians. In Wild ARMs 1, they say that only female members of the Adlehyde Royal Family can use the "Tear Drop." However, this does not mean that other people cannot hear or speak to the Guardians. Since Wild ARMs 2 is either a parallel universe - or takes place so long after Wild ARMs 1 that the deeds in the first game were forgotten and the land changed geometrically - Tim can speak to the Guardians, although he is not from the Adlehyde family and is certainly not a girl (even if he looks like it.) It's possible that because there are no living descendants of the Adlehyde family, that the Guardians had to find someone else to channel their powers through and chose people from the village of Baskar, the only truly Guardian-worshipping village in the start of Wild ARMs 1.
Name: Gallows Caradine Age: 24 Place of Birth: Baskar Colony Weapons: Modified Coyote M17F Hair Color: Brown/ White Eye Color: Blue Occupation: Priest in Training; Pursuer of Freedom
As a mage it is Gallows' job to make sure that his friends stay alive and his enemies perish; having said that, it is notable to state that Gallows' ability to extend his magic over his comrades and enemies makes him a force to be reckoned with. Also, because he is a Baskarian, his ability to communicate with the Guardians and convey their sentiments makes him both invaluable to his team and his predestined purpose. His weapon of choice is an automatic, double barreled, shotgun; because of this, he is more effective if he's in close range to his enemy.
Name: Shane Caradine Age: 17 Place of Birth: Baskar Colony Weapons: N/A Hair Color: Blonde Eye Color: Blue/Green Occupation: Dream Seer; Pillar
After several grueling battles Shane emerges from his forced "trance" and reveals a bit more about Beatrice's intentions. And from there, the rest of the story unfolds. Not much is known about Shane's fighting capabilities as he is not a playable character. However, it is apparent that he is quite intelligent and is very spiritual. His ability of "Dream Sight", however, is an integral part of both the story and his role as Gallows' brother. Like most Baskarians, he has the ability to speak to and receive messages from the Guardians. His role in Gallows' life is apparent. He is constantly looking out for his brother; although there is only so much he can do. Also, Shane seems to revere his brother without fail, although he does get frustrated at his brother's seemingly careless ways. However, Gallows' and Shane's relationship deepens and is shown with much more poignancy near the end of the game. In summary; Shane is Gallows' younger, older, brother. |
Cecilia and Tim info by Cheri; Gallows and Shane info by Ira.